Consensus Games Lives!

It LivesConsensus Games, Bill White’s roleplaying game design blog, has returned to life after a good few years of silence. I’ve been keeping vigil all that time because I’m a big fan of the kind of oracular techniques that Bill seems to favour for stimulating the imagination during play.

If you don’t know what I mean by this go see Bill’s (and Dave Petroski’s) games Ganakagok, Rune Saga, Technolust and his latest posts on Fourth Age: D&D.

Basically it’s drawing cards, interpreting their meaning and weaving that meaning into the story as part of play. It’s an idea that I first encountered in Jonathan Tweet’s Everway RPG which seems to have been relatively under-utilized since then.

Anyway, I’m very pleased to see that Bill is back posting again and hope he continues with the juicy oracular goodness.

His latest contribution is a really nice quest system that turns D&D into more of a pick-up game (Fourth Age: D&D), the basis of which could easily be modded for use with pretty much any game. It’s well worth checking out.

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